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M2S Game Development

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If you have ever wondered, like I did before I started, about making models using easy (and cheap, but only easy once you know what your doing but still fun) CAD software. I will also provide some different tutorials. Or, if you have never wanted to mod or create models but you like to download and play mods then this is also your place.

On this site you will find news on my latest mods, I will also post reviews for some various CAD software, and some links to plugins, online communities, and tutorials. The only game I mod right now is Tom Clancy's Ghost Recon 1(or OGR) but soon I plan on modding Dungeon Siege or Battlefield 1942.

Good news! Well.. kind of. I got 3ds Max 5 so I can get going on my mod again but because I have the new software I have to redo all my models all over again (only had about half anyway and they weren't textured so its better than it sounds). Though this is a blessing in disguise because the first model I made in Max is better than what gmax is capable of (you can see for yourself in the Rifles of the World mod section). Also I have taken out the RRA A4 and replaced it with the RRA Pro- Series Elite, in fact thats the model I did in Max. Also the progress on my game has temporarily halted because I want to use OpenGL instead of DirectX because my compiler (Dev-C++) works better with OpenGL so I will need to take the time to learn it.

FINALLY! I got my first model into the game successfully so now I'm going to be having more renders (maybe screenshots) coming very soon. Also I'm thinking about adding a new campaign. A short one that is a series of assassainations. But this could change.

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Please get in touch and let me know what you think of this site. Also feel free to contribute to this site with your own tips.